There are two ways for a player character to have a dragonmark.


If you want it to become a central part of your character’s story, you can choose one of the two as your high concept:

  1. Dragonmarked Heir of House ____.
  2. Aberrant Dragonmark bearer.

Like all high concepts, you may accept compels related to your dragonmark or related House to gain action points. Likewise, you may invoke action points, if appropriate, do create magical effects as defined by your DM.


Alternatively, if you want the dragonmark just for the magic and not focus on the story aspects of it too much, you may just get the Dragonmarked feat.

You can take the Dragonmarked feat even at first level. For humans, this takes the place of your normal 1st level feat. If you’re a member of another dragonmarked race, you lose some racial features in order to gain it at 1st level:

  • Dwarf: Lose Dwarven Combat Training. Kundarak heirs are urban, and are usually more concerned with hiring bodyguards and protecting their and their clients’ wealth than they are with training in weapons, themselves.
  • Elf: Lose Elf Weapon Training or Drow Weapon Training. Bearers of the Mark of Shadow tend to rely more on the powers of their mark and on more subtle weapons such as the dagger than with traditional Aerenal weapons.
  • Halfling: Lose Brave. Many dragonmarked halflings, unlike their Talenta cousins, think twice before leaping into the danger zone of bigger foes.
  • Gnome: Lose Darkvision. Sivis gnomes haven’t lived underground in centuries. Many are not as keen-eyed as their non-urban counterparts.
  • Half-elf: Lose Fey Ancestry. Diluted fey blood means you can be put to sleep.
  • Half-orc: Lose Savage Attack. Tharashk orcs are more civilized than their full-blooded brethren. Or so they say.

You can regain these features, in place of taking a feat at future levels.

Dragonmarked (Feat)



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